It only took Warhorse Studios two days to meet its 300,000 pound Kickstarter goal. Although they claim to be fully backed by an investor with a sizeable wallet, they needed to demonstrate that the game was marketable as they have failed to find a publisher at their current stage in development. The plan was to use Kickstarter to show that there is support for a game in a medieval setting without magic or dragons, and they succeeded in spades.
As we covered earlier, Kingdom Come is the product of the minds behind the Mafia series. Set during the days of Holy Roman Empire, it sets out to bring people to a truly realistic medieval world without sorcery or monsters with combat akin to the Chivalry series and an open world much like their Mafia outings.
This Kickstarer is a bit different than the many other less funded indie outings. The game is already well on its way and has a lot of acclaim behind it, so rewards feel a bit more like a pre-order bundle to many naysayers. That being said there is 26 more days in the caimpaign left, and they’ve already managed to almost break 400,000, which means they could potentially raise enough money to self-publish the game when everything is all said and done.
Warhorse claims that the game will take another two years to develop, so let’s all keep our fingers crossed and hope we get to see the fruits of their labor before 2016 rolls around.
It only took Warhorse Studios two days to meet its 300,000 pound Kickstarer goal. Although they claim to be fully backed by an investor with a sizeable wallet, they needed to demonstrate that the game was marketable as they have failed to find a publisher at their current stage in development. The plan was to use Kickstarter to show that there is support for a game in a medieval setting without magic or dragons, and they succeeded in spades.
As we covered earlier, Kingdom Come is the product of the minds behind the Mafia series. Set during the days of Holy Roman Empire, it sets out to bring people to a truly realistic medieval world without sorcery or monsters with combat akin to the Chivalry series and an open world much like their Mafia outings.
This Kickstarer is a bit different than the many other less funded indie outings. The game is already well on its way and has a lot of acclaim behind it, so rewards feel a bit more like a pre-order bundle to many naysayers. That being said there is 26 more days in the caimpaign left, and they’ve already managed to almost break 400,000, which means they could potentially raise enough money to self-publish the game when everything is all said and done.
Warhorse claims that the game will take another two years to develop, so let’s all keep our fingers crossed and hope we get to see the fruits of their labor before 2016 rolls around.
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